Post by Blue on Apr 26, 2013 16:46:20 GMT
Reason to have some musical background, especially chords:
Now here the reason to learn jianpu: suppose you're on the Battlestar Galatica. There's a blackhole nearby, which means that you have to jump the ship through the speed of light to another location. Jump coordinates consisting of 12 numbers are required, however. You suddenly recall some sort of tune taught by your father, but unfortunately you were taught the tune using Western musical notation. Because of your mastery of a form of jianpu where
1 = C#
2 = D
3 = E
4 = F#
5 = G#
6 = A
7 = B
you end up entering the coordinates 1123 / 6536 / 5321. The ship jumps to a mysterious planet which ends up to be Earth.
According to the Battlestar Wiki (en.battlestarwiki.org/wiki/Daybreak,_Part_II#Notes) the second "five" (in the third chunk of four digits) corresponds to the tuplet G#/A/G#, effectively omitting the trill up to high A. Every note has the same duration except for the last two, which are twice the length of the others.
The first four numbers of the jump coordinates -- 1, 1, 2, 3 -- are the first four numbers of the most common Fibonacci Sequence (starting with 1, 1), where each number is the the sum of the previous two (in other words, f(n) = f(n-1) + f(n-2), where n > 2). The last four numbers in reverse -- 1, 2, 3, 5 -- are the start of another Fibonacci Sequence (starting with 1, 2).
Alternatively, learning Jimi Hendrix's version of "All Along the Watchtower" might also help for some reason . . . . .
Now here the reason to learn jianpu: suppose you're on the Battlestar Galatica. There's a blackhole nearby, which means that you have to jump the ship through the speed of light to another location. Jump coordinates consisting of 12 numbers are required, however. You suddenly recall some sort of tune taught by your father, but unfortunately you were taught the tune using Western musical notation. Because of your mastery of a form of jianpu where
1 = C#
2 = D
3 = E
4 = F#
5 = G#
6 = A
7 = B
you end up entering the coordinates 1123 / 6536 / 5321. The ship jumps to a mysterious planet which ends up to be Earth.
According to the Battlestar Wiki (en.battlestarwiki.org/wiki/Daybreak,_Part_II#Notes) the second "five" (in the third chunk of four digits) corresponds to the tuplet G#/A/G#, effectively omitting the trill up to high A. Every note has the same duration except for the last two, which are twice the length of the others.
The first four numbers of the jump coordinates -- 1, 1, 2, 3 -- are the first four numbers of the most common Fibonacci Sequence (starting with 1, 1), where each number is the the sum of the previous two (in other words, f(n) = f(n-1) + f(n-2), where n > 2). The last four numbers in reverse -- 1, 2, 3, 5 -- are the start of another Fibonacci Sequence (starting with 1, 2).
Alternatively, learning Jimi Hendrix's version of "All Along the Watchtower" might also help for some reason . . . . .